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Blog: Video & Sound

ITPG-GT 2001-003

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Tutor: Gabe

WEEK 2

Part I: 

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Create a virtual sound walk, this could be informational, fictional, sensual, spoken-word, musical. It could be about infrastructure, architecture, people, or something completely different.

Please use a headphone :)

Click mouse left into the frame to start & press ESC to exit

Use WASD + Space + Mouse to move around

 

ps. Please use the link to play if it's too laggy 

cover.JPG

Title: Harry Potter 9 3/4 Platform Sound Walk

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A sound-walk built with Unity, attempting to imitate process of a new Hogwarts student (Harry) trying to find a way to enter the 9-3/4 Platform in the first Harry Potter movie.

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Apart from the train station ambient sound or background music, we've also added sound from characters like Hagrid, Mrs. Wesley, Ron and Hermione when you walk by.

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outside look: air-walls and light design

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inside look: air-walls and light design

So basically, a model made in Minecraft is imported in the scene, and with certain collision boxes and airwalls, I kind of create a walkable path for player to explore.

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The idea in terms of designing the sound walk is rather straight forward. Most of which are triggered when a player goes into the collision area. For example the only carriage a player can get into is the first one of the main train, and when passing by you can hear the voice of Hermione, inside the train which has a picture of the classic moment in the movie through the window.

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Generally, a cool experience; an exciting practice on handling Unity & sound experience design.

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